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dimanche 23 août 2009

فضائح بنات الــ Cd في المغرب مع السائح


http://www.youtube.com/watch?v=2T3fxqDZfBc

Tips and hints

Tips and hints to help you become a successful magician:

1. Practice in front of a mirror so you can see the trick as your audience will. Practice lots!

2. Practice the "patter" as well as the trick. Figure out before hand what you want to say during the show. Good patter will help distract the audience just enough to keep them from guessing how you've pulled off your magical feats! Here's a start for you:

I have a magic trick for you.
It should be lots of fun.
Pay very close attention,
And guess how it is done!


3. Resist the temptation to tell how the trick worked... keep them guessing and they'll be even more impressed with your show.

4. Never do the same trick more than once for the same audience. It makes it too easy for the audience to guess how it was done.

5. Control the seating arrangements... some of the tricks require that the people be looking straight at you. Have the audience remain seated throughout the show.

6. Wherever you can, borrow the objects from the audience... coins, pencils, napkins, etc. Borrowing from the audience makes it seem like the magician hasn't had time to do anything sneaky to the item. This makes everything seem more magical!

7. Lovely Assistantmagic puppet: a lot of the card tricks (or any other mind reading type tricks) work well using a magical puppet or stuffed animal as your assistant. Try putting on an entire show where you aren't a magician at all... instead claim that you bought a puppet from an old gypsy woman and it turned out to be magic (you can make up a cool story to use as your patter). Have the puppet or stuffed animal "whisper" the answers into your ear. Having a puppet do all the work, may keep you from getting stage fright! I've included the puppet image on all the tricks that will work well this way.

Now... on with the show!

Walk Through Paper Trick

Walk Through Paper Trick
Effect:

This is more of a "dare"/puzzle than it is a magic trick, but it's still fun to do. The magician asks the audience if anyone thinks he can cut a piece of regular paper with a hole big enough for him to walk through.

Then the magician snips a piece of paper along the lines on the template (he can either use the template or memorize the snips) and walks through the giant hole that's created!

NOTE: I suggest if the magician memorizes the snips that he or she still have a printed template handy, just in case they forget when they're in front of an audience.


Supplies:

* piece of paper (construction paper works well as it's a bit sturdier) with or without template printed on it (depending on if magician memorizes the snips)

* scissors


Secret:

BEFORE THE TRICK:

This trick is more of a puzzle or a dare but it's still fun to show an audience.

Print out the template and practice snipping it, stretching it out and walking through it a few times.


DURING THE TRICK:

Ask the audience if they think you can cut a hole large enough to walk through in a regular piece of paper.

Cut the template out as quickly as possible (you don't have to be perfectly on the lines. Stretch the paper apart carefully and walk through it. You can hand the template out to the members of the audience so they can try it out at home!

Sugar Cube Trick

Sugar Cube Trick

Thanks so much to Rita for sending this in!!
Effect:

The magician asks for a volunteer from the audience.

The volunteer picks a number between 1 and 10.

The magician writes the number on a sugar cube.

The magician drops the cube into a cup of water and holds the volunteer's hand over the water.

He/she turns the volunteer's hand over and Poof! the number is on the volunteer's hand.
Supplies:

~a pencil (must be a pencil, pen will NOT work)
~a sugar cube (you can have several for effect)
~a glass of water
Secret:

Have the volunteer pick a number.

Write it onto the sugar cube with a pencil (press hard).

Then, hold the cube between your thumb and one finger.

Hold it so the number transfers onto your thumb and say," Now I will put this cube into the cup".

Press the cube as hard as possible so the number is on your thumb.

Put the cube into the water and hold the volunteer's hand above the water, make sure your thumb is in their palm so the number from your finger transfers onto the volunteer's hand.

This is a good trick to show smaller kids because they are less likely to figure out the trick.

Rope Trick

Rope Trick
Effect:

Holding a piece of rope, the magician places the ends of the rope into his hands and closes his fingers around the ends. The magician shakes the rope slightly, says a magic word, blows on his hands and drops one end of the rope. Magic! The end has a knot in it!
Supplies:

One long piece rope
Secret:

The rope already has a knot in one end... Tie a knot in one end of the rope. Hide this end with the knot in your hand and bring the other end of the rope up next to it. Shake your hand as if you're trying to knot it. Drop the end with the knot and it looks like you have tied a knot in the rope using one hand.

Pepper Trick

Pepper Trick
Special thanks to the viewer who shared this trick with us!
Effect:

Magician has cup with pepper and water.
Volunteer puts fingers in water trying to separate the pepper.
This will not work.
Magician puts fingers in water and the water separates.
Supplies:

Water
Soap
Pepper
Cup
(make sure there is a sink nearby so volunteer can wash hand)
Secret:

Put water in a cup then regular pepper.
Before show, rub soap on your fingers (this will separate the pepper)

MAGIC!

Magic Toothpick Trick Effect:

Magic Toothpick Trick
Effect:

The magician shows a pan full of water with five toothpicks in the shape of a pentagon.

The magician takes his magic toothpick and dips it in the center of the pentagon. The five toothpicks fly apart, breaking the pentagon!

Someone from the audience says... oh, that's just what happens when you do that, it's not magic. The magician arranges the five toothpicks back into a pentagon and hands the person in the audience the magic toothpick. The person dips it in the center. Nothing happens. It really was magic!
Supplies:

* a tinfoil pan (a pie plate or leftover Chinese food plate work well)
* water
* 6 flat wooden toothpicks
* the magic ingredient: liquid dishwashing soap

Before the Audience - Preparation:

Dip one of your toothpicks in liquid dishwashing soap. Set it aside for now.

Make sure your pan is clean. Rinse it well with water. Fill it quite full of water (but not so full that you're going to spill it).
In Front of the Audience - Preparation:

Magic Envelope Trick

Magic Envelope Trick

Thanks so much to Shelly for sending this in!!
Effect:

The magician asks for a volunteer to write down four numbers on a piece of paper.

The magician asks the volunteer to TOTAL up the numbers.

The magician opens a sealed envelope and it has the same number as the TOTAL!

(or have the magic puppet pull out an envelope and hand it to the magician. Have the puppet "whisper" to the magician to open up the envelope.)
Supplies:

~piece of paper
~a pen
~an envelope
Secret:

Before the show, write down a four figure number that is 2 times the current year's date. For example, in the year 2000, the number would = 4000. In the year 2001, the number would = 4002

Seal the paper in the envelope.

At the show, ask a helper to write down the year he was born.

Ask him to write down the year of an important event in his life (for example, the year he started school or the year he lost his first tooth)

Ask him to write down his age

Ask him to write down the number of years that have passed since the important event

(these numbers HAVE to be right *grin*... if it's been 4 years since the event and he writes down 3, the trick won't work)

The years have to be whole numbers (he can't say he's 6 and a half years old)

Have the assistant TOTAL the 4 numbers.

Open the envelope. The TOTAL will be the same as the number you already wrote down!

Magic Bottle Trick

Magic Bottle Trick

Thanks so much to Shelly for sending this in!!
Effect:

The magician asks for a volunteer from the audience who looks inside a bottle to make sure it's a normal, empty container.

The volunteer returns the bottle and then examines a magic wand to ensure it is normal.

The magician drops the wand into the bottle (noting how easily it falls in).

He/she turns bottle over and lets go of the wand.

The wand magically remains suspended in the bottle.
Supplies:

~a magic wand (could use a pencil instead) that is taller than the bottle (when you drop the wand into the bottle, part of it should still be sticking up through the opening.
~a bottle that has an opening large enough to fit the wand in (but not too big). The bottle cannot be see-through
~an eraser

If you don't have a bottle that is dark, you can put some dark paint inside the bottle and shake it around so the inside is painted.

Cut a piece off the eraser, just large enough to wedge the wand into the opening of the bottle. The eraser is what makes the trick work!
Secret:

Pass the bottle to the volunteer and ask them to make sure its empty.

Take back the bottle and give your friend the wand. Meanwhile, slip the piece of eraser into the bottle without anyone seeing (you can have it in your pocket until this point). You'll need to practice this a few times.

Take the wand back and drop it into the bottle.

Pick up the wand and bottle and turn them VERY SLOWLY upside down (mumble all sorts of enchantments while you're doing this). Pull on the wand slightly when the bottle is turning over so the piece of eraser gets wedged into the opening (you'll need to practice this a few times too).

Let go of the wand... PRESTO! It doesn't fall out.

Slowly turn upright again. Let go of everything and PRESTO the wand remains suspended in the bottle (it doesn't fall back down).

To remove the wand, push it slightly to release the rubber and then take it out.

Coin Trick 2

Coin Trick 2

Supplies,

* paper or plastic cup either works fine
* paper towel
* a coin
* and a hard surface

I have magic trick to share, my name is ++++

What you do is place the cup over the coin and cover the cup up with the paper towel. The audience should be on the opposite side of the table and you should be sitting. Lift up the cup and make the audience concentrate on the coin, while they are not looking drop the cup on your lap still holding the paper towel (which should be in the shape of the cup) place it back on the table. When you have the audiences attention smash down the cup and drop the cup from your lap and show the audience that there is no hole in the table and the coin is still there. Smile.

Coin Trick

Coin Trick

Thanks so much to Rita for sending this in!!
Effect:

The magician shows a glass, upside down, and a coin on a sheet of colored paper.

He puts a handkerchief over the glass and moves it over.

He pulls the handkerchief off and Abracadabra! the coin has disappeared.


Supplies:

A sheet of construction paper (1), a clear glass, a handkerchief and a coin.


Preparation:

Trace the glass onto the sheet of paper and cut the circle out. Then tape it to the glass so when you put it onto a piece of paper the same color it blends in.


Secret:

When you do the above put the glass onto a piece of paper and just basically move the paper covered glass over the coin while the whole thing is under the handkerchief so the glass covers the coin. Pull off the handkerchief. The coin will have "disappeared.

Card Trick 8

Card Trick 8

Thanks to Jane for sharing this with us!!

Effect:

The magician picks one person for the trick. The one person picks a card, remembers the card, and puts it back in the deck. You search the deck and find the card. Watch as the jaws drop.
Supplies:

* Complete deck of cards.

Preparation:

* Make sure all of the cards are one way
* Flip the bottom card upside down so if you flip the deck over it looks like the top.

Performance:

* When they are looking at the card you flip the deck over
* since you already flipped the bottom card over it will look like the top of the deck
* when they put the card back in it will be the only one flipped that way.

Card Trick 7 -- The Color Card Twin Towers

Card Trick 7 -- The Color Card Twin Towers

Thanks so much to Gregory for sharing this with us!!
"The pre-arranged deck effect is well-known, but this particular handling is by myself." Gregory
Effect:

The deck is split into two halves (towers), both of which may be shuffled by the spectator. The spectator selects a card from either pile (his free choice!), and replaces it *anywhere* (his free choice!) into the other pile which he immediately shuffles. The magician finds the selected card even after the spectator has shuffled the pile thoroughly!
Supplies:

* Complete deck of cards.

Preparation:

* Pre-arrange the deck by separating the cards into two piles of black cards & red cards.
* Place these two piles on top of each other to make one complete deck.
* Pre-arrange the deck ahead of time - don't let anyone see you do this!

Performance:

* Casually split the deck in half, creating two face-down piles (towers), one of the red cards, the other of the black cards.
* Let the spectator freely choose one tower, and select any card from this pile. Do this by fanning out the cards face down, and have him touch a card, which he takes and remembers.
* Have the spectator insert his selected card anywhere into the *other* tower.
* Look through the tower containing the spectator's card. The only different coloured card in the pile is the selected card!
* Produce the chosen card with your favorite revelation. A simple method is to place the card on the table face down, and turn it over after the spectator names his card.

Tips:

* Keep the cards face down at all times, so that the spectator cannot see that each tower has cards of the same color!
* To heighten the effect, have the spectator shuffle each tower (face-down) thoroughly before making his choice. Also have the spectator shuffle the pile thoroughly after replacing his selected card. From the spectator's view point, the magician has not seen the chosen card, and can have no idea of its location because it is impossibly lost in the pile!
* To reduce the chances of the secret being "discovered", instead of separating the deck into red and black cards, separate it into odd cards and even cards (count jacks and kings as odd, queens as even). At a glance, each pile will look like a random assortment of red and black cards, and the fact that the deck is pre-arranged will not be obvious.
* This trick is so mystifying that it *can* be repeated once or twice without risk of discovery! (but only when you are using piles with odd and even cards)
* For a variation with two spectators, have each spectator select a pile and a card, and shuffle their selected cards into the other spectator's pile.
* This secret of this trick may seem rather basic, but when played up, the effect is baffling for the spectator, especially since he shuffles the pile into which he replaces his card, so excluding any sleight of hand!

Card Trick 6 -- Crazy Eights

Card Trick 6 -- Crazy Eights

Thanks so much to Shelly for sending this in!!
Effect:

Someone in the audience chooses one of eight cards while the magician is out of the room (or has his back turned). The magician's assistant points to the cards one at a time, asking the magician if each is the chosen card. The magician guesses the correct one.
Supplies:

~8 cards -- one of which must be an eight (let's say the eight of hearts for our explanation)
~an assistant who's in on the trick
~OPTIONAL: magic puppet
Preparation:

Arrange 8 cards in the same pattern as the hearts on the eight of hearts.
Secret:

Have the magician leave the room. If you're using the magic puppet, let it stay -- if there are young kids in the crowd they'll get a big kick out of thinking the magic puppet is the one giving away the card.

Have the assistant choose someone from the audience to pick one of the eight cards. Show it to everyone (including the magic puppet if you're using it). Place the card back in the correct position.

Have the magician come back in the room (and retrieve the magic puppet if you're using it).

Have the assistant point to cards one at a time, in no particular order, asking "is this it".

Now here's the trick... the assistant must point to the 8 sometime before they point to the card that was chosen. When the assistant points to the 8, he should point to the heart on the eight that is in the same position as the card on the table (remember, we arranged the cards just like the hearts on the eight). This will tell the magician which card is the correct one.

If using the magic puppet: When the assistant points to the correct card, have the magician about to say, "no, that's...", but then have the puppet interrupt him and whisper something (unheard to the audience) in his ear. The magician looks at the puppet and says... "are you sure?" The magic puppet nods it's head and the magician says, "I guess that's the card that was picked!"

Young children will go on about how having the puppet watch was "cheating" *grin*

Card Trick 5

Card Trick 5

Thanks so much to Shelly for sending this in!!
Effect:

The magician spills the deck onto the table. He picks one of the cards up with a magic handkerchief, says a magic word and poof! the card disappears
Supplies:

~a deck of cards (or part of a deck)
~a toothpick (or a thin popsicle stick)
~a handkerchief that is not see-through and that has a hem
~scissors
~OPTIONAL: magic puppet
Preparation:

Cut the toothpick so that it's the same width as one of the cards (the width is the shorter side of the card.) Push the toothpick into the hem of the handkerchief, making sure it won't fall out.
Secret:

Spread the deck of cards out on the table... you may want to fiddle with this a bit, using a magic puppet, to draw the audience's attention to the cards and the puppet.

Place the handkerchief overtop of the cards with the toothpick hem facing down. Don't fiddle with this part... you don't want them to guess that the handkerchief is special.


With your thumb and finger, pick up the handkerchief, holding onto the toothpick (Say something like, "I will now pick up a card"). This will trick the audience into thinking there is a card under the handkerchief.

Pick up the edges of the toothpick so it looks like you’re picking up a card.
The red in the diagram represents the toothpick, but it will be invisible to the audience.

Say some magic words, wave a wand or wave your magic puppet over the handkerchief.

Flap it in the air, letting go of the toothpick part and just holding the corner.

Presto! The "card" has disappeared.

Card Trick 4

Card Trick 4

Thanks so much to Shelly for sending this in!!
Effect:

The magician shuffles the deck and takes the top thirteen cards. Holding the cards face down, he proceeds to spell the first card name, Ace. "A-C-E," and for each letter, he puts one card under the packet of thirteen cards. He then flips over the next card (the fourth,) and it is an Ace. He repeats this process for each card number, Ace through King. At the end, he has all thirteen cards face up on the table, in sequential order.
Supplies:

~a deck of cards
Preparation:

Remove and arrange 13 cards in the following setup, top card down: Three, Eight, Seven, Ace, Queen, Six, Four, Two, Jack, King, Ten, Nine, and Five. Put these on top of the deck.

A magic teacher named Harold wrote to share a little story he tells his students to help them remember the setup for this trick:
"Three hundred & eighty seven years ago there lived a Queen that was sixty four years old. She had two children. One named Jack, the other named King. Jack was ten years old and King was nine years old and the were both in the fifth grade."
3,8 7,A,Q,6,4,2,J,K,10,9 and 5
Thanks Harold! (Harold's Site)
Secret:

To start, pretend to shuffle the cards, leaving the top thirteen untouched (young children can skip the shuffling part and just begin with the 13 cards.

Remove the top thirteen cards as a group and arrange them like a fan, so that your audience can see their faces. Square up the cards, and hold them face down.

When you spell out each card, do it as follows: let's say you're spelling the word ACE. Spell A, remove the top card and place it on the bottom. Then spell C, and remove the top card and place that on the bottom. Next spell E, remove this top card and place it on the bottom. Flip the new top card and show that it's an Ace, and place it ON THE TABLE (not on the bottom of the deck).

Continue in this manner until all the cards are face up on the table. (eh: You spell the cards in order: Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K) Your audience may realize that the cards must have been set up beforehand, but this only adds to the mystery - and you can treat it as a puzzle for them to try to figure out.

Card Trick 3

Card Trick 3

Thanks so much to Shelly for sending this in!!
Effect:

The magician gives two volunteers each half a deck of cards and leaves the room (or turns his back).

Each volunteer choses a card from the OTHER person's deck, memorizes and shows it to the audience. The volunteers put the cards they chose into their own deck.

The magician takes each of the decks and spreads them out on the table and tells the audience what the cards were.

(or have the magic puppet whisper to the magician what the cards were).
Supplies:

~a deck of cards
Secret:

You need to split the deck into cards with a flat (or sharp) top and cards with a round top

(the 3 is usually made with a flat top, but sometimes is rounded... look at your deck to figure out which pile it should be in for your trick)
FLAT TOP:
3 4 5 7 J K A
ROUND TOP:
2 6 8 9 10 Q

with practice it will get easier to spot these cards quickly.

Put the two halves together, one on top of the other. When doing the trick, turn the cards so they're facing you and split the deck so that one half is the flat top and the other is the round top (I usually make this easier by putting the ACE of SPADES where the two halves divide. That way, when I see the ace, I know where to split the deck in two

Give each volunteer one of the halves (one volunteer gets the flat tops and the other gets the round tops).

When they chose the cards and put them in their own deck it ends up that there's one flat top in the round top pile and one round top in the flat top pile.

With practice you'll quickly be able to spot the oddball when you spread the decks out on the table.

Card Trick 2

Card Trick 2

Thanks so much to Rita for sending this in!!
Effect:

Magician lays out 11 cards and asks a volunteer to move several cards over from the right side to the left side while the magician's back is to the cards so he/she doesn't see how many.

Then, when the volunteer is done the magician turns back around. He/she waves his hand over the cards and turns over one of the cards. The number on the card is the number of cards the volunteer moved.

(or have the magic puppet wave its hand over the card and then whisper to you to turn it over.)

Supplies:

11 cards from a regular deck of 52. Take 1 joker, an ace and all the numbers up to 10.

Secret:

Lay out the cards face down in this order: 6 5 4 3 2 A J 10 9 8 7 (A is Ace and J is Joker).

Then have someone move the cards one at a time from right to left.

Say they moved three cards (the magician wouldn't know it though) the position of the cards would now be

9 8 7 6 5 4 3 2 A J 10

Then wave your hand over the cards and silently count 7 cards over from left to right. Turn the 7th card over. It's the three!!!

It doesn't matter how many cards they move over, this will always work.

Always count 7 cards over (starting with the setup above) and it'll be the number of cards they moved.

If they decide not to move any at all the card will be a Joker and this tells you they didn't move any at all.

Card Trick 1

Card Trick 1

Thanks so much to Rita for sending this in!!
Effect:

The magician has three rows of cards. An audience volunteer picks a card in his/her head and tells the magician what row it's in. The magician does that three times and on the third time tells the volunteer what their card was. (or have the magic puppet whisper to you what the card was and then you tell the audience what the puppet said.)


Supplies:

21 cards, all different
Secret:

First lay out the cards, 3 across and 7 down.

Have someone think of a card and tell you what row its in.

Pick up all the rows, row by row, making sure to pick up the row that the card is in 2nd.

EXAMPLE: Let's assume the volunteer secretly chose PINK-6 and then told us their card was in the second row. We would pick up the rows and we would make sure the pink row was picked up second so that it was in the middle of the deck.

Abraca-chicken! Trick

Abraca-chicken! Trick
Effect:

The magician apologizes to the audience -- he forgot the magic rope for his rope trick. BUT, luckily he had chicken for lunch, so he'll use a chicken bone, say a magic word and turn it into a rope with a knot in it.

The magician shows the audience the magic box inside and out (er, a Kentucky Fried Chicken box would work well). He can also let them examine the chicken bone (if he's comfortable that no one will break it).

The magician places a chicken bone into a magic box. He says abracadabra but nothing happens. He considers for a moment (consults his magic puppet or assistant if he has one) and realizes he should have said Alaka-chicken.

He places the bone into the box again. He reminds the audience to help him remember the correct magic word. He waves his magic wand over the box and says Abraca-chicken!

Oh no! (either the assistant or the magic puppet or the audience can point out that he's used the wrong magic word again).

What can it mean? What happened? The magician looks nervous and tells the audience that Abraca-chicken is a very advanced magic word... he wasn't ready for magic that advanced.

The magician reaches into the magic box and pulls out a chicken bone with a knot into it. (remember, it was supposed to turn into a rope with a knot in it).


Supplies:

* two magic boxes that are identical

* main work table covered in a table cloth

* OPTIONAL: handkerchief and magic wand

* lower table in front of the work table that only the magician can see

* two identical thin chicken bones

* vinegar

Secret:

BEFORE THE TRICK:

This trick is half science.

Drop one of the chicken bones into the vinegar. Make sure it's totally immersed. Leave it there for a day. (you will notice it bubbling). When calcium carbonate (in the bone) and acetic acid (the vinegar) combine, a chemical reaction takes place and carbon dioxide (a gas) is released. This is what the bubbles are made of.

The bone will now be like a piece of string. Tie it in a knot. Leave it sit on the table for another day. Carbon dioxide from the air will re-enter the bone making it hard again.

Put the knotted bone inside one of the magic boxes. Leave the other one empty, set them both on the low table that no one but the magician can see.

DURING THE TRICK:

Note: If using a handkerchief, fiddle around with it a lot to make the audience think it has something to do with the magic.

Take the empty magic box and put it on the table. Let everyone see that it's empty. Place the chicken bone in the box. Cover with a handkerchief (optional). Wave your magic wand over it and say Abracadabra. Remove the handkerchief, pull out the bone and look very disappointed.

When you're revealing that nothing happened, look embarrassed and quickly put everything back on the table. Make sure you put the box as close as possible to the other box.

Make it look like you're getting ready for / starting to explain the next trick. Then have your assistant or magic puppet remind you that you used the wrong magic word. (or remember yourself).

Look very excited and start repeating the correct magic word ALAKA-CHICKEN to yourself. Moving quickly like you're excited to get going again, put the bone back in the empty box WHILE IT'S STILL ON THE LOW TABLE.

Now turn to the audience and ask them to help you remember the new magic word.

Pick up the box with the knotted bone inside. Cover with a handkerchief. Wave the wand and say ABRACA-CHICKEN.

In all the excitement and confusion the audience should miss the fact that you switched boxes.

Realize that you've said the wrong word again (with the audience's/magic puppet/assistant's help). Look nervous -- it's an advanced magic word *gulp*. Remove the handkerchief. Reach in and pull out the chicken bone with a knot in it.

(you can say something like: The bad news is that it didn't turn into a rope. The good news is that it does have a knot in it).

You can give it to the audience to look at.


MAGIC!



The thing I really like about this trick is that even if they do figure out you switched boxes they'll be hard pressed to sort out how you tied a knot in a chicken bone *grin*

fadiha


MAGIC TRICKS!

MAGIC TRICKS!

Rita and Shelly have contributed a number of fun magic tricks that are easy to do and have really wonderful results.

So jump in and learn how to astound your friends!